… live battles
delayed feed · data only — cameras stay between the fighters
no chat. no toxicity. just judgement.
What you are watching
The arena feed shows battles that are happening right now: who is fighting, which exercise the roulette handed them, how many repetitions each side has been credited with, and how much Elo is riding on the result. It updates as the reps are counted, and it needs nothing from you — no camera, no account, no permission prompt.
What it deliberately does not show is video. The camera feed of a REPPED battle travels directly between the two fighters and stops there. Spectators receive numbers, not pictures. You can see that someone is on their fourteenth push-up; you cannot see them, their room, or anything else the camera can reach.
Why the feed runs a few seconds late
Spectators see the battle on a short delay rather than instantly. That is not a technical limitation — it would be easier to send it live. It exists so that watching cannot become a way of cheating.
Without a delay, anyone could open the feed on a second device, watch their opponent's rep count in real time, and pace themselves to finish exactly one repetition ahead. A battle decided that way is not a fitness contest, it is a browser-tab contest. The delay makes the information arrive too late to act on, which removes the incentive entirely and costs an honest spectator nothing they would notice.
There is no chat, on purpose
Spectators can vote for the most valuable performance once a battle ends, and that is the entire set of things a spectator can say. There is no chat box, no reactions and no way to leave a message on anybody's profile.
This is a deliberate trade. A live audience is a strong motivator, and a live audience with a text box is a strong motivator attached to a queue of strangers commenting on how a teenager's body looks while they exercise in their bedroom. The audience effect works perfectly well without the commentary, so the commentary is not there. The result is the only thing anyone gets to say to you.
A good way to start
If you have not fought yet, watching a couple of battles first is genuinely useful. 30 seconds is a strange duration until you have seen it, and almost everyone paces their first attempt badly — going out far too fast and stalling around second eighteen. Seeing what a sustainable rhythm looks like from the outside is worth several attempts of working it out from the inside.
It also answers the question most people actually have before they turn a camera on, which is what other people look like doing this. The answer is: ordinary, in ordinary rooms, mostly getting tired at about the same moment you would.